weblog de Pedro Damian Meza

Viernes 3 de Diciembre del 2004 : HL2DM? itīs... uhmm...

Hard difficulty on Half life2 isnīt hard enough.
    I have played many games and the hard setting gives you a noticeable, hmm... hard time to make reache the same goals, some games pop more enemies or gives them handy cap in some way and HL2 isnīt an exception.

    The problem here is that the enemy AI is very basic.

    Even old quake 3 bots or any counterstrike bot give a better chalenge to the AI packed with Half life 2. You can ambush them easily, they dont handle well situations where multiple targets are nearby (both combine and resistance soldiers), they are to dumb to handle and lions thus making the ant lion segment of the game pretty easy.

    In my opinion, Valve should had integrated Counterstrike AI into HL2 and increase the teammate communication. Farcry and Halo had that and it was very fun at hearing how human soldiers on both games yelled at each other.

    That way they could lower the Fliying enemies and striderīs health points. I know that these are out of this world technology but I dont think a ship/enemy of that size/shape could withstand 5 or 6 direct rocket hits, itīs just too much.

Half life 2 Death Match
   To my taste HL2DM isnt a finished product and valve shouldnīt have release it. A couple more weeks in development would be good.

    Almost any Multiplayer component of 3d shooters have more options and maps to make them enjoyable. Add the lag HL2DM has to place it fully under Halo multiplayer.

    Dont get me wrong, I LOVE HalfLife 2, but the HL2DM component, as was released, its crap compared to many multiplayer shooters.

Tu comentario:

Tu nombre

Direcction de tu pagina web o URL

Codigo de confirmacion antispam:

Comentario

Entradas antiguas. :: RSS Feed :: Admin

Comprar piso Barcelonahoroscopotarothoroscopo virgo 2009sala de boysvillas de MenorcaWedding in Franceimagenes 3dbasculacestas navideņas
mafufo.com: Este sistema esta en fase de pruebas. Proyecto de REDNARANJA Đ